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DCS World is a sophisticated and immersive combat flight simulator that provides players access to various aircraft and additional modules. However, since so many different modules are available, it may take time for inexperienced players to choose which ones to acquire initially. This blog article will look at some of the most excellent DCS World modules for novices and recommend which ones you should receive first.


An Introduction to the Foundations of DCS World Modules

Let’s briefly look at how the different modules function in DCS World before we go into the various modules themselves. Each module represents a unique piece of equipment, such as a ship, tank, or airplane. You can utilize the asset or fly the aircraft in DCS World if you have purchased the corresponding module.

There is a wide range of prices for modules, with some of the most recent and cutting-edge ones costing as much as $80 or even more. On the other hand, several modules are also available at more affordable prices suitable for novices.

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The Very Best Modules for Newcomers to DCS World

Now, which DCS World modules ought you to get first? The following are some suggestions that have been made:

The Flaming Cliffs, Section 3

The Flaming Cliffs 3 mission is an excellent choice for players just starting in DCS World. This module features several different aircraft, including the Su-27, the Su-33, and the MiG-29, all of which have avionics and armament systems that have been simplified. Because of this, learning how to fly and maneuver them is more accessible than some of the more complicated aircraft in DCS World.

Flaming Cliffs 3 also features several campaigns and objectives, making it an excellent opportunity to get started with DCS World’s single-player material.

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F-5E Tiger II

Players who like to concentrate on air-to-air combat would choose the F-5E Tiger II as their primary aircraft. This aircraft has a nice blend of speed, maneuverability, and the capabilities of its armaments, and it is relatively easy to learn how to fly it.

Additionally, the F-5E Tiger II has several instructional missions meant to educate the user on the fundamentals of aerial warfare. Because of this, it is an excellent module for newer players who want to increase their ability to engage in dogfights.

A Warthog model A-10C

The A-10C Warthog is an excellent option for you to go with if you want to participate in ground assault and close air support missions. This aircraft has various weaponry and sensors to destroy enemy tanks and other ground targets. Its primary purpose is to carry out this mission.

Even though it is more challenging to fly and control than some of the other modules on our list, the A-10C Warthog is still an excellent option for those who are just starting and want to learn how to fly and operate a ground attack aircraft.

Huey

If you have an interest in helicopters, the Huey module is an excellent option for you to consider. This legendary helicopter was put into extensive action throughout the Vietnam War, earning it a reputation for its dependability and adaptability.

Several training missions in the Huey module will teach you how to fly and operate the helicopter. In addition, there are several combat missions and campaigns in this module. Players interested in learning how to pilot helicopters and taking part in ground-based operations will consider this an excellent option.

Hornet F/A-18C

The Hornet is like the Viper in that it shares all of the Viper’s abilities. Because of its practical adaptability, it can handle almost any assignment. It can connect the same variety of weaponry and has targeting pods. Due to its old age, this module has more sophisticated features than the Viper.

However, unlike the F-16, it can be flown from a naval aircraft carrier. The F/A-18 can participate in carrier takeoffs and landings, but the F/A-17 cannot. You’ll get to try your hand at some terrifying carrier landings and feel the might of a steam catapult blast.

The Hornet is a cutting-edge fighter in DCS, right up there with the F-16. There will be a lot of troubleshooting and tweaking of MFDs involved.


MiG 2000C Mirage

This multirole delta-wing fighter needs to be updated in comparison to its contemporaries. It lacks a targeting pod and a glut of multi-function displays seen in the cockpits of competing designs. However, it excels in both air-to-air and air-to-ground roles.

Because of its two 30mm guns, the Mirage was not featured in the next section. These weapons provide a very effective alternative to using precise explosives to attack ground targets.

Fulcrum MiG-29

The Russians designed this fighter plane to compete with the F-15C Eagle and F-14 Tomcat. It can quickly intercept and destroy hostile aircraft using its speed, radar range, and various missiles.

The Infrared Search and Track system is a standout feature of the MiG-29. If you’re familiar with it, the fact that this plane is one of the few in DCS to employ it might be a selling point.

There is not much to observe from the air to the ground. The aircraft isn’t as equipped to aid the pilot in using weaponry as the one above, but it provides some assistance in the form of HUD settings that help target the bombs and choices for how to release them.


Figuring Out Which DCS World Module to Use First

Which of the DCS World modules ought you to get first, then? In the end, the answer is going to rely on your tastes and interests. Flaming Cliffs 3 and the F-5E Tiger II are excellent options for you to consider if engaging in air-to-air combat piques your interest. The A-10C Warthog is perfect if your primary priorities lie in ground assault and close air support roles.

Ultimately, the most important thing is, to begin with a reasonably simple module to understand and fly and then work your way up to more complicated and sophisticated aircraft as you acquire expertise.